Skill paths
Each class has 3 paths and each path has 4 skills, from level 1 to 30. The numbers below are read straight from the game: what you see here is what the battle uses.
- You earn 1 skill point every 5 levels. Unlocking a skill at its level is free (level 1); every upgrade after that costs 1 point.
- Active skills need a slot: 2 slots up to level 9, 3 from 10 to 29 and 4 from 30 on. Passives are always on and take no slot.
- There are no cooldowns in Vaelenor: the only limit on a skill is MP. The only waiting is how long effects last.
Warrior
Maxing all 3 paths costs 48 points β you cannot upgrade everything, so the choice matters.
Strength
| Skill | Level | Type | MP (lv 1 β 5) | Power (lv 1 β 5) | Effect / duration |
|---|---|---|---|---|---|
| Brutal Strike Primary | 1 | Active Physical Β· Single target | 8 β 12 | 130% β 200% | Bleed, Stun |
| Charge Primary | 5 | Active Physical Β· Single target | 12 β 20 | 150% β 240% | Knockback, Stun |
| Crush Primary | 15 | Active Physical Β· Single target | 18 β 28 | 150% β 245% | Armor break, Bleed, Stun |
| Chaos Blade Ultimate | 30 | Active Physical Β· Single target | 40 β 56 | 230% β 380% | Bleed, Armor break, Stun |
Brutal Strike β Level by level
- Lv 1 β A powerful strike dealing 130% damage.
- Lv 2 β Damage increased to 145%.
- Lv 3 β 160% damage and bleed (20% of the hit per turn, 2 turns).
- Lv 4 β 180% damage; bleed rises to 30%.
- Lv 5 β 200% damage and a 15% chance to stun.
Charge β Level by level
- Lv 1 β Charges the enemy for 150% damage.
- Lv 2 β Damage increased to 170%.
- Lv 3 β Damage increased to 190%.
- Lv 4 β 215% damage and knockback (the target loses 30% of its turn bar).
- Lv 5 β 240% damage, 40% knockback and a 20% chance to stun.
Crush β Level by level
- Lv 1 β Downward blow: 150% damage and β20% DEF on the target for 2 turns.
- Lv 2 β Damage increased to 170%.
- Lv 3 β 190% damage and bleed (20% of the hit per turn, 2 turns).
- Lv 4 β 215% damage; armor break and bleed rise to 25%.
- Lv 5 β 245% damage and a 20% chance to stun.
Chaos Blade β Level by level
- Lv 1 β Devastating strike: 230% damage and bleed (25% per turn, 2 turns).
- Lv 2 β Damage increased to 260%.
- Lv 3 β 290% damage and β20% DEF on the target for 3 turns.
- Lv 4 β 330% damage; 30% bleed for 3 turns and β25% DEF.
- Lv 5 β 380% damage and a 30% chance to stun.
Endurance
| Skill | Level | Type | MP (lv 1 β 5) | Power (lv 1 β 5) | Effect / duration |
|---|---|---|---|---|---|
| Taunt Primary | 1 | Active Buff Β· Self | 6 β 10 | 50% β 90% % of the base stat | DEF Β· 4 turns Reflect, Counterattack |
| Living Shield Secondary | 5 | Active Buff Β· Self | 12 β 20 | 20% β 40% % of the base stat | DEF Β· 3 turns Shield, Reflect, Counterattack |
| Steel Skin Secondary | 10 | Passive | β | β | DEF +25%, Immune to bleed |
| Unbreakable Bastion Ultimate | 30 | Active Buff Β· Self | 35 β 48 | 60% β 100% % of the base stat | DEF Β· 3 turns Regeneration, Reflect, Immunity |
Taunt β Level by level
- Lv 1 β +50% DEF and reflects 15% of damage taken for 4 turns.
- Lv 2 β DEF increased to +60%.
- Lv 3 β +70% DEF; reflect rises to 20%.
- Lv 4 β +80% DEF; reflect rises to 25%.
- Lv 5 β +90% DEF and a 30% chance to counterattack when hit.
Living Shield β Level by level
- Lv 1 β Shield worth 10% of max HP and +20% DEF for 3 turns.
- Lv 2 β 12% shield and +25% DEF.
- Lv 3 β 14% shield, +30% DEF and reflects 20% of damage taken.
- Lv 4 β 16% shield, +35% DEF and 30% reflect.
- Lv 5 β 18% shield, +40% DEF and a 30% chance to counterattack.
Steel Skin β Level by level
- Lv 1 β Increases your DEF by 5%.
- Lv 2 β Increases your DEF by 10%.
- Lv 3 β Increases your DEF by 15%.
- Lv 4 β Increases your DEF by 20%.
- Lv 5 β Increases your DEF by 25% and makes you immune to bleed.
Unbreakable Bastion β Level by level
- Lv 1 β Living fortress: +60% DEF and regenerates 5% HP per turn for 3 turns.
- Lv 2 β +70% DEF and 6% regeneration.
- Lv 3 β +80% DEF, 7% regeneration and reflects 25% of damage taken.
- Lv 4 β +90% DEF; 8% regeneration and reflect for 4 turns.
- Lv 5 β +100% DEF, 10% regeneration and immunity to negative effects for 4 turns.
Berserker
| Skill | Level | Type | MP (lv 1 β 5) | Power (lv 1 β 5) | Effect / duration |
|---|---|---|---|---|---|
| Frenzy Primary | 1 | Active Physical Β· Single target | 7 β 11 | 120% β 195% | ATK up, Crit up, Bleed |
| Fury Shout Primary | 5 | Active Buff Β· Self | 10 β 18 | 35% β 60% % of the base stat | ATK Β· 5 turns Speed up, Crit up |
| Latent Fury Secondary | 15 | Passive | β | β | ATK +25%, Crit rate +5% |
| Carnage Ultimate | 30 | Active Physical Β· All enemies | 45 β 65 | 200% β 350% | Bleed, Armor break, Stun |
Frenzy β Level by level
- Lv 1 β A frenzied attack dealing 120% damage.
- Lv 2 β 135% damage and +10% ATK for 2 turns.
- Lv 3 β Damage increased to 150%.
- Lv 4 β 170% damage and bleed on the target (20% per turn, 2 turns).
- Lv 5 β 195% damage and +10% crit chance alongside the ATK bonus.
Fury Shout β Level by level
- Lv 1 β +35% ATK for 5 turns.
- Lv 2 β ATK increased to +40%.
- Lv 3 β +45% ATK and +10% speed.
- Lv 4 β +50% ATK and +15% speed.
- Lv 5 β +60% ATK, +15% speed and +5% crit chance.
Latent Fury β Level by level
- Lv 1 β Increases your ATK by 5%.
- Lv 2 β Increases your ATK by 10%.
- Lv 3 β Increases your ATK by 15%.
- Lv 4 β Increases your ATK by 20%.
- Lv 5 β Increases your ATK by 25% and crit rate by +5%.
Carnage β Level by level
- Lv 1 β Flurry of blows: 200% damage to all enemies and bleed (20% per turn, 2 turns).
- Lv 2 β Damage increased to 230%.
- Lv 3 β 260% damage and β20% DEF on everyone hit.
- Lv 4 β 300% damage; 25% bleed for 3 turns.
- Lv 5 β 350% damage and a 25% chance to stun each target.
Mage
Maxing all 3 paths costs 48 points β you cannot upgrade everything, so the choice matters.
Fire
| Skill | Level | Type | MP (lv 1 β 5) | Power (lv 1 β 5) | Effect / duration |
|---|---|---|---|---|---|
| Fireball Primary | 1 | Active Magical Β· Single target Β· Fire | 18 β 60 | 130% β 200% | Burn |
| Flame Burst Primary | 5 | Active Magical Β· All enemies Β· Fire | 44 β 100 | 120% β 195% | Burn, Weaken |
| Fire Pillar Primary | 15 | Active Magical Β· Single target Β· Fire | 90 β 175 | 150% β 245% | Burn, Armor break, Stun |
| Meteor Ultimate | 30 | Active Magical Β· All enemies Β· Fire | 270 β 415 | 220% β 370% | Burn, Stun, Armor break |
Fireball β Level by level
- Lv 1 β Hurls a fireball dealing 130% damage.
- Lv 2 β Damage increased to 145%.
- Lv 3 β 160% damage and burn (20% of the hit per turn, 2 turns).
- Lv 4 β 180% damage; burn rises to 30%.
- Lv 5 β 200% damage and burn for 3 turns.
Flame Burst β Level by level
- Lv 1 β Wave of fire: 120% damage to all enemies.
- Lv 2 β Damage increased to 135%.
- Lv 3 β 150% damage and burn on everyone (15% per turn, 2 turns).
- Lv 4 β 170% damage; burn rises to 20%.
- Lv 5 β 195% damage and β15% ATK on everyone hit for 2 turns.
Fire Pillar β Level by level
- Lv 1 β Column of fire: 150% damage and burn (20% per turn, 2 turns).
- Lv 2 β Damage increased to 170%.
- Lv 3 β 190% damage and β20% DEF on the target for 2 turns.
- Lv 4 β 215% damage; burn and armor break rise to 25%.
- Lv 5 β 245% damage and a 20% chance to stun.
Meteor β Level by level
- Lv 1 β Meteor: 220% damage to all enemies and burn (20% per turn, 2 turns).
- Lv 2 β Damage increased to 250%.
- Lv 3 β 280% damage and a 20% chance to stun each target.
- Lv 4 β 320% damage; 25% burn for 3 turns.
- Lv 5 β 370% damage, a 25% chance to stun and β25% DEF on everyone hit.
Ice
| Skill | Level | Type | MP (lv 1 β 5) | Power (lv 1 β 5) | Effect / duration |
|---|---|---|---|---|---|
| Frost Bolt Primary | 1 | Active Magical Β· Single target Β· Water | 18 β 60 | 125% β 200% | Slow, Stun |
| Ice Armor Secondary | 5 | Active Buff Β· Self | 33 β 90 | 25% β 50% % of the base stat | DEF Β· 4 turns Shield, Reflect |
| Frozen Heart Secondary | 10 | Passive | β | β | DEF +20%, Max HP +5% |
| Eternal Blizzard Ultimate | 30 | Active Magical Β· All enemies Β· Water | 245 β 415 | 200% β 350% | Slow, Stun, Armor break |
Frost Bolt β Level by level
- Lv 1 β Frost bolt dealing 125% damage.
- Lv 2 β 140% damage and β15% speed on the target for 2 turns.
- Lv 3 β 155% damage; slow rises to 20%.
- Lv 4 β 175% damage; slow rises to 25%.
- Lv 5 β 200% damage and a 10% chance to freeze (stun).
Ice Armor β Level by level
- Lv 1 β +25% DEF and a shield worth 8% of max HP for 4 turns.
- Lv 2 β +30% DEF and a 10% shield.
- Lv 3 β +35% DEF, 12% shield and reflects 15% of damage taken.
- Lv 4 β +40% DEF, 14% shield and 20% reflect.
- Lv 5 β +50% DEF, 16% shield and 25% reflect.
Frozen Heart β Level by level
- Lv 1 β Increases your DEF by 4%.
- Lv 2 β Increases your DEF by 8%.
- Lv 3 β Increases your DEF by 12%.
- Lv 4 β Increases your DEF by 16%.
- Lv 5 β Increases your DEF by 20% and your HP by 5%.
Eternal Blizzard β Level by level
- Lv 1 β Ice storm: 200% damage to all enemies and β25% speed for 2 turns.
- Lv 2 β Damage increased to 230%.
- Lv 3 β 260% damage and a 20% chance to freeze each target.
- Lv 4 β 300% damage; 30% slow for 3 turns.
- Lv 5 β 350% damage, a 30% chance to freeze and β20% DEF on everyone hit.
Arcane
| Skill | Level | Type | MP (lv 1 β 5) | Power (lv 1 β 5) | Effect / duration |
|---|---|---|---|---|---|
| Arcane Missiles Primary | 1 | Active Magical Β· Single target | 16 β 54 | 125% β 200% | Armor pierce, Empowered crit |
| Arcane Channeling Primary | 5 | Active Buff Β· Self | 27 β 80 | 35% β 60% % of the base stat | ATK Β· 5 turns Speed up, Crit up |
| Arcane Mind Secondary | 15 | Passive | β | β | Max MP +50%, Crit rate +5% |
| Arcane Rupture Ultimate | 30 | Active Magical Β· Single target | 215 β 355 | 240% β 390% | Armor pierce, Weaken, Stun |
Arcane Missiles β Level by level
- Lv 1 β Arcane missiles dealing 125% damage.
- Lv 2 β Damage increased to 140%.
- Lv 3 β 155% damage, ignoring 15% of the targetβs DEF.
- Lv 4 β 175% damage; ignores 20% of DEF.
- Lv 5 β 200% damage, ignores 25% of DEF and +10% crit chance.
Arcane Channeling β Level by level
- Lv 1 β +35% ATK for 5 turns.
- Lv 2 β ATK increased to +40%.
- Lv 3 β +45% ATK and +10% speed.
- Lv 4 β +50% ATK and +15% speed.
- Lv 5 β +60% ATK, +15% speed and +5% crit chance.
Arcane Mind β Level by level
- Lv 1 β Increases your max MP by 10%.
- Lv 2 β Increases your max MP by 20%.
- Lv 3 β Increases your max MP by 30%.
- Lv 4 β Increases your max MP by 40%.
- Lv 5 β Increases your max MP by 50% and crit rate by +5%.
Arcane Rupture β Level by level
- Lv 1 β Tears reality: 240% damage, ignoring 25% of DEF.
- Lv 2 β Damage increased to 270%.
- Lv 3 β 300% damage, ignores 30% of DEF and β20% ATK on the target for 2 turns.
- Lv 4 β 340% damage; β25% ATK for 3 turns.
- Lv 5 β 390% damage and a 30% chance to stun.
Archer
Maxing all 3 paths costs 48 points β you cannot upgrade everything, so the choice matters.
Precision
| Skill | Level | Type | MP (lv 1 β 5) | Power (lv 1 β 5) | Effect / duration |
|---|---|---|---|---|---|
| Precise Shot Primary | 1 | Active Physical Β· Single target | 8 β 12 | 130% β 200% | Empowered crit, Armor pierce |
| Double Shot Primary | 5 | Active Physical Β· Single target | 12 β 20 | 150% β 240% | Empowered crit, Armor pierce |
| Eagle Eye Secondary | 10 | Passive | β | β | Crit rate +15%, Crit multiplier +0,2Γ |
| Arrow Rain Ultimate | 30 | Active Physical Β· All enemies | 45 β 65 | 200% β 350% | Empowered crit, Slow, Armor pierce |
Precise Shot β Level by level
- Lv 1 β A precise shot dealing 130% damage.
- Lv 2 β Damage increased to 145%.
- Lv 3 β 160% damage and +15% crit chance on the shot.
- Lv 4 β 180% damage; the shotβs crit bonus rises to +20%.
- Lv 5 β 200% damage and ignores 20% of the targetβs DEF.
Double Shot β Level by level
- Lv 1 β Two arrows in quick succession for 150% total damage.
- Lv 2 β Damage increased to 170%.
- Lv 3 β Damage increased to 190%.
- Lv 4 β 215% damage and +15% crit chance.
- Lv 5 β 240% damage and ignores 20% of the targetβs DEF.
Eagle Eye β Level by level
- Lv 1 β Increases your crit chance by 3%.
- Lv 2 β Increases your crit chance by 6%.
- Lv 3 β Increases your crit chance by 9%.
- Lv 4 β Increases your crit chance by 12%.
- Lv 5 β Increases crit chance by 15% and crit multiplier by +0.2.
Arrow Rain β Level by level
- Lv 1 β Volley: 200% damage to all enemies with +10% crit chance.
- Lv 2 β Damage increased to 230%.
- Lv 3 β 260% damage and β20% speed on everyone hit for 2 turns.
- Lv 4 β 300% damage and +15% crit chance.
- Lv 5 β 350% damage, 25% slow and ignores 20% of DEF.
Poison
| Skill | Level | Type | MP (lv 1 β 5) | Power (lv 1 β 5) | Effect / duration |
|---|---|---|---|---|---|
| Poison Arrow Primary | 1 | Active Physical Β· Single target Β· Earth | 8 β 12 | 115% β 175% | Poison, Slow, Armor break |
| Toxic Cloud Secondary | 5 | Active Physical Β· All enemies Β· Earth | 16 β 25 | 100% β 165% | Poison, Slow, Armor break |
| Serpent Blood Secondary | 15 | Passive | β | β | Max HP +20%, ATK +5% |
| Viperβs Plague Ultimate | 30 | Active Physical Β· Single target Β· Earth | 40 β 56 | 220% β 370% | Poison, Armor break, Stun |
Poison Arrow β Level by level
- Lv 1 β Poisoned arrow: 115% damage and poison (25% of the hit per turn, 3 turns).
- Lv 2 β Damage increased to 125%.
- Lv 3 β 140% damage and β15% speed on the target.
- Lv 4 β 155% damage; poison rises to 30%.
- Lv 5 β 175% damage and the poison strips 15% of the targetβs DEF.
Toxic Cloud β Level by level
- Lv 1 β Gas cloud: 100% damage to all enemies and poison (20% per turn, 2 turns).
- Lv 2 β Damage increased to 115%.
- Lv 3 β 130% damage and β15% speed on everyone.
- Lv 4 β 145% damage; 25% poison for 3 turns.
- Lv 5 β 165% damage and β15% DEF on everyone hit.
Serpent Blood β Level by level
- Lv 1 β Increases your HP by 4%.
- Lv 2 β Increases your HP by 8%.
- Lv 3 β Increases your HP by 12%.
- Lv 4 β Increases your HP by 16%.
- Lv 5 β Increases your HP by 20% and your ATK by 5%.
Viperβs Plague β Level by level
- Lv 1 β Legendary venom: 220% damage and poison (30% per turn, 3 turns).
- Lv 2 β Damage increased to 250%.
- Lv 3 β 280% damage and β20% DEF on the target for 3 turns.
- Lv 4 β 320% damage; 35% poison and β25% DEF.
- Lv 5 β 370% damage and a 25% chance to stun.
Shadow
| Skill | Level | Type | MP (lv 1 β 5) | Power (lv 1 β 5) | Effect / duration |
|---|---|---|---|---|---|
| Sneak Attack Primary | 1 | Active Physical Β· Single target | 7 β 11 | 125% β 200% | Empowered crit, Bleed, Stun |
| Shadow Cloak Primary | 5 | Active Buff Β· Self | 10 β 18 | 25% β 50% % of the base stat | Speed Β· 4 turns Crit up, ATK up |
| Silent Steps Secondary | 15 | Passive | β | β | Speed +50, Crit rate +5% |
| Blade Dance Ultimate | 30 | Active Physical Β· All enemies | 45 β 70 | 200% β 350% | Bleed, Empowered crit, Stun |
Sneak Attack β Level by level
- Lv 1 β A sneak attack dealing 125% damage.
- Lv 2 β 140% damage and +15% crit chance on the strike.
- Lv 3 β Damage increased to 155%.
- Lv 4 β 175% damage and bleed (20% per turn, 2 turns).
- Lv 5 β 200% damage and a 15% chance to stun.
Shadow Cloak β Level by level
- Lv 1 β +25% speed and +5% crit chance for 4 turns.
- Lv 2 β Speed increased to +30%.
- Lv 3 β +35% speed and +5% crit chance.
- Lv 4 β +40% speed and +10% crit chance.
- Lv 5 β +50% speed, +10% crit and +10% ATK.
Silent Steps β Level by level
- Lv 1 β Increases your speed by 10.
- Lv 2 β Increases your speed by 20.
- Lv 3 β Increases your speed by 30.
- Lv 4 β Increases your speed by 40.
- Lv 5 β Increases your speed by 50 and crit rate by +5%.
Blade Dance β Level by level
- Lv 1 β Swift cuts: 200% damage to all enemies and bleed (20% per turn, 2 turns).
- Lv 2 β Damage increased to 230%.
- Lv 3 β 260% damage and +15% crit chance.
- Lv 4 β 300% damage; 25% bleed for 3 turns.
- Lv 5 β 350% damage and a 25% chance to stun each target.