Exploration and hunting zones

Exploring is the main source of XP, gold and items.

Zones

Each zone has a minimum level and a stamina cost per exploration. Higher zones give better rewards and more dangerous monsters.

You cannot explore at zero HP — recover first.

Events

Every exploration rolls an event, with different weights per zone:

  • Combat — starts a battle against 1 to 3 monsters from the zone;
  • Gold found — gold straight to your pocket;
  • Item found — goes to your bag;
  • Trap — you lose HP (never below zero).

Bag and mail

Your bag holds 30 slots. When an item does not fit it is not lost: it goes to your Mailbox and waits there for 7 days until you free space and claim it. After that, already-claimed messages are cleaned up.

Battle rewards

Winning grants XP, gold and possible monster drops. Active quests asking you to "defeat X" progress automatically, and rested XP (from the Tavern) is applied if you have charges.

Related rules